7 min ago Performance & security by Cloudflare. "), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.TimePosition = 0, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GTChara.Playing = true, local function IXPCYUM_fake_script() -- Asriel.LocalScript, local script = Instance.new('LocalScript', Asriel), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel, Sound.SoundId = "rbxassetid://2836888600", print("This is gonna get Asriel as it gets. ", Color3.fromRGB(255, 0, 0)), Chat("he planned to accept his madness. | 1.45 KB, Python | 1 hour ago [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing1, [5] = CFrame.new(0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 0.866025388, -5, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 0.866025388, -3, 0, 0.5, 0.866025388, 0, 0, 0, 1), [5] = CFrame.new(0, 0, 0, 1.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1), game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Determination", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 0, 0), Sound.SoundId = "rbxassetid://2759823703", game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Justice", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 0), Sound.SoundId = "rbxassetid://5670393738". Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. The colorful realm rife with pastel-hued spirits was 23. | 0.32 KB, C++ | Home. Popular user-defined tags for this product: 13 Curators have reviewed this product. 28 February 2023 . 89.252.137.22 Work fast with our official CLI. Sign Up, it unlocks many cool features! To date, this saga is one of the most important in the gaming industry. sign in close. Please text 10.21 KB | None | 0 0. raw download clone embed print report. | 4.40 KB, We use cookies for various purposes including analytics. Sub-power of Soul Manipulation. There was a problem preparing your codespace, please try again. EXCLUSIVE: Pixar 's Soul takes viewers to The Great Before, a world where souls find their quirks and passions before manifesting on Earth. Aiden, the lover who was erased with her other memories, came back into her life and caused her to question . You can level up and progress your character in different ways. | 2.42 KB, C++ | | 0.24 KB, JavaScript | VAT included in all prices where applicable. selling maxed accounts for the game, check out my thread if you're interested Use Git or checkout with SVN using the web URL. Ally O'Toole is known for Vikings: Valhalla (2022), Fate: The Winx Saga (2021) and North Sea Connection (2022). Download the latest copy of the translation patch (Version 1.1 - 5/2/20) here. ["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do, v:Fire({"Model","CrossLineBones",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}), if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Swords Enabled" then, game.ReplicatedStorage.Effects.BurstEffect.Effect1.Color = Color3.fromRGB(170, 0, 170), game.ReplicatedStorage.Effects.BurstEffect.Effect2.Color = Color3.fromRGB(170, 0, 170). ", Color3.fromRGB(255, 0, 0)), Chat("and because of that harsh reality, i understood that my madness was not detrimental. Il y a diffrent script intgr et fait par moi-mme. 2. Les dcors et autres sont personnalis (pas la totalit) grce a Photoshop/Photofiltre. Note: This game expansion is also perfectly compatible with S&S: Immortal Souls saga. | 0.24 KB, JavaScript | Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. game.Players.LocalPlayer.Chatted:connect(function(a)if a=="ok"then local b=game:GetService("UserInputService")local c=game:GetService("StarterGui")local d=game:GetService("Workspace")local e=d.Camera;local f=game:GetService("ReplicatedStorage")local g=game:GetService("Lighting")local h=game:GetService("Players")local i=h.LocalPlayer;local j=i:GetMouse()local k={"Back","Bottom","Front","Left","Right","Top"}local l=85;local n=""function SendChat(o)game.StarterGui:SetCore("ChatMakeSystemMessage",{Text='[OUTPUT]: '..o})end;function enableESPCode()for p,q in pairs(h:GetPlayers())do if q.Name~=i.Name then q.CharacterAdded:Connect(function(r)wait(2)local s=Instance.new("BillboardGui",q.Character.Head)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,3,0)s.Size=UDim2.new(0,200,0,50)local t=Instance.new("TextLabel",s)t.Text=q.Name;t.BackgroundTransparency=1;t.TextSize=14;t.Font="Arial"t.TextColor3=Color3.fromRGB(75,151,75)t.Size=UDim2.new(0,200,0,50)for p,u in pairs(q.Character:GetChildren())do if u.Name=="Head"then for p,v in pairs(k)do local m=Instance.new("SurfaceGui",u)m.Name="EGUI"m.Face=v;m.Active=true;m.AlwaysOnTop=true;local w=Instance.new("Frame",m)w.Size=UDim2.new(1,0,1,0)w.BorderSizePixel=0;w.BackgroundTransparency=0.5;w.BackgroundColor3=Color3.fromRGB(75,151,75)q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)end end end;q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)end)end end;h.PlayerAdded:Connect(function(z)if z.Name~=i.Name then z.CharacterAdded:Connect(function(r)wait(2)local s=Instance.new("BillboardGui",z.Character.Head)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,3,0)s.Size=UDim2.new(0,200,0,50)local t=Instance.new("TextLabel",s)t.Text=z.Name;t.BackgroundTransparency=1;t.TextSize=14;t.Font="Arial"t.TextColor3=Color3.fromRGB(75,151,75)t.Size=UDim2.new(0,200,0,50)for p,u in pairs(z.Character:GetChildren())do if u.Name=="Head"then for p,v in pairs(k)do local m=Instance.new("SurfaceGui",u)m.Name="EGUI"m.Face=v;m.Active=true;m.AlwaysOnTop=true;local w=Instance.new("Frame",m)w.Size=UDim2.new(1,0,1,0)w.BorderSizePixel=0;w.BackgroundTransparency=0.5;w.BackgroundColor3=Color3.fromRGB(75,151,75)z.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)z.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)end end end;z.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)z.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)end)end end)i.Character.Humanoid.WalkSpeed=l;i.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()if i.Character.Humanoid.WalkSpeed~=l then i.Character.Humanoid.WalkSpeed=l end end)i.CharacterAdded:Connect(function(r)wait(0.5)r.Humanoid.WalkSpeed=l;r.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()if r.Humanoid.WalkSpeed~=l then r.Humanoid.WalkSpeed=l end end)end)d.ChildAdded:connect(function(m)if tostring(m)=="Bank"or tostring(m)=="Bank2"or tostring(m)=="BioLab"or tostring(m)=="Factory"then n=m.Name;print(n)elseif tostring(m)=="House2"or tostring(m)=="Office3"or tostring(m)=="Office2"then n=m.Name;print(n)elseif tostring(m)=="Workplace"or tostring(m)=="Mineshaft"or tostring(m)=="Hotel"then n=m.Name;print(n)elseif tostring(m)=="MilBase"or tostring(m)=="PoliceStation"then n=m.Name;print(n)elseif tostring(m)=="Hospital2"or tostring(m)=="Mansion2"or tostring(m)=="Lab2"then n=m.Name;print(n)end;if tostring(m)=="GunDrop"then local s=Instance.new("BillboardGui",m)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,0,0)s.Size=UDim2.new(1,0,1,0)local t=Instance.new("TextLabel",s)t.Text="Gun Drop"t.BackgroundTransparency=1;t.TextSize=10;t.Font="Arial"t.TextColor3=Color3.fromRGB(245,205,48)t.Size=UDim2.new(1,0,1,0)end end)end;enableESPCode()function espFirst()for p,q in pairs(h:GetPlayers())do if q.Name~=i.Name then local s=Instance.new("BillboardGui",q.Character.Head)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,3,0)s.Size=UDim2.new(0,200,0,50)local t=Instance.new("TextLabel",s)t.Text=q.Name;t.BackgroundTransparency=1;t.TextSize=14;t.Font="Arial"t.TextColor3=Color3.fromRGB(75,151,75)t.Size=UDim2.new(0,200,0,50)for p,u in pairs(q.Character:GetChildren())do if u.Name=="Head"then for p,v in pairs(k)do local m=Instance.new("SurfaceGui",u)m.Name="EGUI"m.Face=v;m.Active=true;m.AlwaysOnTop=true;local w=Instance.new("Frame",m)w.Size=UDim2.new(1,0,1,0)w.BorderSizePixel=0;w.BackgroundTransparency=0.5;w.BackgroundColor3=Color3.fromRGB(75,151,75)q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end)if q.Backpack:FindFirstChild("Gun")or q.Backpack:FindFirstChild("Revolver")or q.Character:FindFirstChild("Gun")or q.Character:FindFirstChild("Revolver")then w.BackgroundColor3=Color3.fromRGB(13,105,172)elseif q.Backpack:FindFirstChild("Knife")or q.Backpack:FindFirstChild("Blade")or q.Backpack:FindFirstChild("Battleaxe")or q.Character:FindFirstChild("Knife")or q.Character:FindFirstChild("Blade")or q.Character:FindFirstChild("Battleaxe")then w.BackgroundColor3=Color3.fromRGB(196,40,28)end end end end;q.Backpack.ChildAdded:connect(function(x)if x.Name=="Gun"or x.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif x.Name=="Knife"or x.Name=="Blade"or x.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)q.Character.ChildAdded:connect(function(y)if y.Name=="Gun"or y.Name=="Revolver"then t.TextColor3=Color3.fromRGB(13,105,172)elseif y.Name=="Knife"or y.Name=="Blade"or y.Name=="Battleaxe"then t.TextColor3=Color3.fromRGB(196,40,28)end end)if q.Backpack:FindFirstChild("Gun")or q.Backpack:FindFirstChild("Revolver")or q.Character:FindFirstChild("Gun")or q.Character:FindFirstChild("Revolver")then t.TextColor3=Color3.fromRGB(13,105,172)elseif q.Backpack:FindFirstChild("Knife")or q.Backpack:FindFirstChild("Blade")or q.Backpack:FindFirstChild("Battleaxe")or q.Character:FindFirstChild("Knife")or q.Character:FindFirstChild("Blade")or q.Character:FindFirstChild("Battleaxe")then t.TextColor3=Color3.fromRGB(196,40,28)end end end;for p,A in pairs(d:GetChildren())do if tostring(A)=="Bank"or tostring(A)=="Bank2"or tostring(A)=="BioLab"or tostring(A)=="Factory"then n=A.Name;print(n)elseif tostring(A)=="House2"or tostring(A)=="Office3"or tostring(A)=="Office2"then n=A.Name;print(n)elseif tostring(A)=="Workplace"or tostring(A)=="Mineshaft"or tostring(A)=="Hotel"then n=A.Name;print(n)elseif tostring(A)=="MilBase"or tostring(A)=="PoliceStation"then n=m.Name;print(n)elseif tostring(A)=="Hospital2"or tostring(A)=="Mansion2"or tostring(A)=="Lab2"then n=A.Name;print(n)end;if tostring(m)=="GunDrop"then local s=Instance.new("BillboardGui",m)s.Name="EGUI"s.AlwaysOnTop=true;s.ExtentsOffset=Vector3.new(0,0,0)s.Size=UDim2.new(1,0,1,0)local t=Instance.new("TextLabel",s)t.Text="Gun Drop"t.BackgroundTransparency=1;t.TextSize=10;t.Font="Arial"t.TextColor3=Color3.fromRGB(245,205,48)t.Size=UDim2.new(1,0,1,0)end end end;function tpCoin()if n~=""and d[n]~=nil then if i.PlayerGui.MainGUI.Game.CashBag:FindFirstChild("Elite")then if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)~="10"then for B=10,1,-1 do local C=d[n]:FindFirstChild("CoinContainer")local D=i.Character:FindFirstChild("LowerTorso")if D and C then for B,y in pairs(C:GetChildren())do y.Transparency=0.5;y.CFrame=i.Character.LowerTorso.CFrame end end;if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)=="10"then break end;wait(0.7)end end elseif i.PlayerGui.MainGUI.Game.CashBag:FindFirstChild("Coins")then if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)~="15"then for B=15,1,-1 do local C=d[n]:FindFirstChild("CoinContainer")local D=i.Character:FindFirstChild("LowerTorso")if D and C then for B,y in pairs(C:GetChildren())do y.Transparency=0.5;y.CFrame=i.Character.LowerTorso.CFrame end end;if tostring(i.PlayerGui.MainGUI.Game.CashBag.Coins.Text)=="15"then break end;wait(0.7)end end end end end;function bringGun()if d:FindFirstChild("GunDrop")then d.GunDrop.CFrame=i.Character.HumanoidRootPart.CFrame+Vector3.new(2,0,0)end end;function changeWS(E)if E==0 then l=l+5;i.Character.Humanoid.WalkSpeed=l elseif E==1 then if l>=0 then l=l-5;i.Character.Humanoid.WalkSpeed=l end;if l<0 then l=0;i.Character.Humanoid.WalkSpeed=l end end end;j.KeyDown:connect(function(F)if F==""then tpCoin()end;if F==""then bringGun()end;if F==""then changeWS(0)SendChat("Walk Speed :"..i.Character.Humanoid.WalkSpeed)end;if F==""then changeWS(1)SendChat("Walk Speed :"..i.Character.Humanoid.WalkSpeed)end end)espFirst()end end), GetText | | 0 0. raw download clone embed print report including analytics his madness fait par moi-mme character in ways! 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